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One of the largest Godot projects is transitioning off of Godot
- philipwhiuk 2y ago1. Why would you run Godot on the back-end.. Seems kinda crazy. 2. Writing your own HTTP Promise library seems insane. Whatever language you're using there must be one already.
- recursive 2y ago1. Maybe validating that client actions are legal?
- jared_mccluskey 2y agoYep, we made it server-authoritative intentionally for physics-based games and to prevent cheating
- jared_mccluskey 2y ago> Why would you run Godot on the back-end.. Seems kinda crazy. Game server - there's still a separate NestJS backend for the web. The code is here: https://github.com/the-mirror-gdp/the-mirror https://github.com/the-mirror-gdp/the-mirror > Writing your own HTTP Promise library seems insane. Whatever language you're using there must be one already. Yes exactly, that's what we assumed
- greatgib 2y agoLooks weird to do a "youtube" video about it. Looks like a desperately needing attention marketing stunt.
- souixuy 2y ago[dead]
- jared_mccluskey 2y agoTone is lost over text posts; it's the closest you can get to having a conversation with someone.
- miffy900 2y agoTrue, but I don't think loss of tone would've mattered much here; almost all of the content of the video itself seems deliberately overwritten; it could be condensed to a tweet or post less than 100 words.
- jared_mccluskey 2y agoWe've been deeply involved with the Godot community since we started 3 years ago. It wouldn't be right to just write a text post. That'd be too flippant and I think it does right by the community to give more of an in-depth explanation.
- resoluteteeth 2y agoThis appears to be a sandbox game / engine, which probably has a lot less reason to use an existing engine like godot than a normal game since it would probably end up duplicating a lot of the development tools provided by something like godot anyway. It also appears to be in pretty early development. So, even if it's a big project I'm not sure it's notable in the same way it would be if a major commercial game that had already been released using godot was switching off it of for some reason?
- jared_mccluskey 2y agoWe raised over $2.3M to build on Godot and had over 20 developers building on it at one point. https://venturebeat.com/games/the-mirror-raises-2-3m-pre-seed-funding-indie-game-development-3d-model/ https://venturebeat.com/games/the-mirror-raises-2-3m-pre-see...
- bhouston 2y agoI am not sure it is one of the largest projects. The reddit subgroup has 300 members: https://www.reddit.com/r/themirrorspace/ https://www.reddit.com/r/themirrorspace/ The YouTube channel has 700 subscribers: https://www.youtube.com/@TheMirrorEngine https://www.youtube.com/@TheMirrorEngine This doesn't come across as that big of a project in terms of user base. For example, this Godot-based game on Steam has 12K reviews. It is definitely much bigger than The Mirror: https://store.steampowered.com/app/1637320/Dome_Keeper/ https://store.steampowered.com/app/1637320/Dome_Keeper/ And another with 24K reviews: https://store.steampowered.com/app/2218750/Halls_of_Torment/ https://store.steampowered.com/app/2218750/Halls_of_Torment/ (Also is the guy in the video okay? His eyes are really red.)
- jared_mccluskey 2y agoI've been pulling some all nighters for getting our V2 across the line :) Size-wise, we had over 20 developers working on it at one point and we raised over $2.3M to build on Godot, so I do believe it's one of the largest by team size. https://venturebeat.com/games/the-mirror-raises-2-3m-pre-seed-funding-indie-game-development-3d-model/ https://venturebeat.com/games/the-mirror-raises-2-3m-pre-see...
- Quarrel 2y agoBrotato (yes, Godot) has ~80,000 reviews on steam (Overwhelmingly Positive) and ~25,000 subs on their subreddit. I think you're correct that this isn't remotely one of the larger based on this style of metric.
- jared_mccluskey 2y ago*Largest by team size and funding
- jitl 2y agoMoving from Godot to what? Sign up for our Discord to find out first! That makes the video feel like clickbait. Yeesh.
- jared_mccluskey 2y agoI know it sounds like a marketing push but there's a very specific reason behind it. No need to join the Discord if you don't want to; we'll fully announce eventually.
- Saphyel 2y agoI think everyone is moving away from Godot since the scandal, so make sense
- krapp 2y ago[flagged]