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Safari is officially enabling support for WebGPU in iOS 18.2, which is rolling out within the first weeks of December.
by astlouis44 2y ago
Safari is officially enabling support for WebGPU in iOS 18.2, which is rolling out within the first weeks of December.
- jsheard 2y agoWhere'd you hear that? It's not listed here: https://developer.apple.com/documentation/safari-release-notes/safari-18_2-release-notes https://developer.apple.com/documentation/safari-release-not...
- astlouis44 2y agoSource is here, from a Unity WebGPU thread. Look at the comment from October 27 from Brendan Duncan, a Unity employee: https://discussions.unity.com/t/early-access-to-the-new-webgpu-backend/933493/390 https://discussions.unity.com/t/early-access-to-the-new-webg... "I have found that WebGPU is enabled by default now with iOS 18.2. Apple has been working in the open on WebGPU. The WebKit source code has their latest WebGPU work in it. What hasn’t been known is their release schedule, but now with 18.2 it’s looking very promising that it will be on by default in that version."
- luketaylor 2y agoSource? Edit: I just pressed “Reset All to Defaults” under “WebKit Feature Flags” on my device running 18.2 beta, and the switch for WebGPU is on!! <3
- forux 2y agoI also can confirm that on apple silicon mac webgpu on safari 18.2 works by default, finally.