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I am unable to figure out how to use this. I move blocks around. Some blocks I can attach to the bottom of "run this program" block and they clearly run. But I
by Blammar 2y ago
I am unable to figure out how to use this.
I move blocks around. Some blocks I can attach to the bottom of "run this program" block and they clearly run. But I was unable to add any more blocks that did anything.
The screen is two dimensional so I was expecting to be able to put processing blocks anywhere. Sure I can but they do nothing.
What's missing (for me at least) is an explanation of the user interface.
- Blammar 2y agoUh if it wasn't clear, I was asking HN for a bit of help. The editor does look very cool.
- gs17 2y agoThe interface needs some work if you're not familiar with block based programming environments. Dropping things in place is a bit difficult compared to Scratch or Snap. > Some blocks I can attach to the bottom of "run this program" block and they clearly run. The blocks with a square side are commands you can attach to each other to make a program. The round blocks go in the round slots on other blocks. > The screen is two dimensional so I was expecting to be able to put processing blocks anywhere. Sure I can but they do nothing. You can click on them to run them without them being connected to a "run this" block. Whatever has a yellow outline is running.
- Blammar 2y agoThank you. I got a little further this time. The UI needs a LOT of work to make it friendlier. It's difficult to enter numerical values, and often the values just go blank. I suppose there's a reason node editors use a block and line interface mainly. I'd actually prefer a tree-structured approach, where you could turn a subgraph into a single block, allowing you to structure appropriately.