3 ms·
> One unfortunate aspect of classic games is how dated mechanics can get. It’s a problem that music or movies don’t really have, besides maybe feeling a bit cli
by vundercind 2y ago
> One unfortunate aspect of classic games is how dated mechanics can get. It’s a problem that music or movies don’t really have, besides maybe feeling a bit cliché.
Silent film would like a word. Er, uh… an intertitle.
Lots of modern viewers find films made before digital editing weird, or even near-unwatchable. The editing isn’t quick enough, shot pacing feels too slow.
Acting styles have changed over the years. It can take some work to be able to enjoy film acting from decades ago.
Older special effects are an acquired taste. I’m thinking of things like pirate movies where the ships are very-obviously models in a tub of water, easy to tell no matter how good the models because the water itself looks “small” in motion.
On the music side, older music will be mono. Tons of old blues legends exist only in scratchy, terrible recordings. Older music sounds different than more recent stuff and could not have sounded like the modern kind, because they could only mix so many tracks without ruining the sound, since each down-mix meant a re-recording and a loss of quality. Newer tracks will almost always use visually-aided editing that includes adjusting vocals by eye rather than ear, which changes the way things sound a lot.