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I think the Resource Manager was designed with the "objects" in mind being understood to be an application's assets, such as code, graphics, menus, text, and so
by tmoertel 2y ago
I think the Resource Manager was designed with the "objects" in mind being understood to be an application's assets, such as code, graphics, menus, text, and so on. My abuse was to extend this to arbitrary, dynamically allocated blobs so that an app could, for example, scan thousands of files and store each file's metadata in virtual memory, way beyond what would fit in RAM.