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Glad to see more web games! The zero install/instant load aspect is such a huge advantage for the web. I am interested to see people's experience with monetizat
by modeless 2y ago
Glad to see more web games! The zero install/instant load aspect is such a huge advantage for the web. I am interested to see people's experience with monetization on web vs app stores.
These days it's possible to do almost any mobile game as a web game. I recently discovered this very polished (despite the cartoony graphics) battle royale: https://gooberdash.winterpixel.io/ https://gooberdash.winterpixel.io/ and the creator has an HN post describing how they did it (Godot with wasm threads): https://news.ycombinator.com/item?id=40372308 https://news.ycombinator.com/item?id=40372308
Another good source on the technical aspects of porting to the web is Sebastian Altonen, a very good graphics programmer who works at a company called HypeHype doing a kind of TikTok-but-Roblox hybrid. He is currently porting from WebGL to WebGPU and posting a lot about it here: https://x.com/SebAaltonen https://x.com/SebAaltonen
- nightowl_games 2y agoThanks for posting my game. Seeing this post get traction while my posts on HN got none was a bit of a heart breaker.
- modeless 2y agoWell, I can understand why HN might go for a sci-fi roguelike over a game aimed at kids, even if it is technically impressive. If you made a blog post about a couple of interesting technical or business details you might get traction that way.
- Confirm2754 2y agoStunning physics and guidance! It's a nice casual game
- chrisco255 2y agoGame is super fun multiplayer experience, def recommend.
- bee180 2y agoNo need to be rude to OP. Their game is very nice, and is no more or less deserving of success than yours.