3 ms·
Great fun. A couple of suggestions, speaking as a front-end designer / occasional indie-game artist: - I don't know how you're calculating it, but consider ad
by mortenjorck 14y ago
Great fun.
A couple of suggestions, speaking as a front-end designer / occasional indie-game artist:
- I don't know how you're calculating it, but consider adding a bit of randomness to the effect radius. This way, you won't be blasting perfect circles each time.
- If keeping the graphics CSS-only isn't a priority, consider some sprites! If you need a sooty blast scar or maybe a simple explosion sprite, I'd be glad to lend a hand.
- plehoux 14y agoSome randomness would effectively be great to add! As for the sprites, I really wanted to focus on font and simplicity. It is much more about the chaos of many destructions, than about a single explosion. I might add different velocity depending on the mousedown event duration. The longer you press, the bigger the explosion get. Tks for your comments!