3 ms·
Something that always struck me about this sort of thing, or in similar games, is that it is only 2D and so rapidly becomes incredibly crowded with lines going
by mattlondon 2y ago
Something that always struck me about this sort of thing, or in similar games, is that it is only 2D and so rapidly becomes incredibly crowded with lines going everywhere.
We code in a 2D nature (rows and columns) but the flow is non-euclidean I guess
- jasfi 2y agoThere's not enough space to represent code graphically, anything significant becomes crowded and messy. Every project like this starts off extolling that we are visual creatures, but this is a type of visualization we're not well suited to.
- 6gvONxR4sf7o 2y agoIt's a shame because in 3D you can do much much cleaner layout in general.