4 ms·
Even in this case it is non-sensical. Dunno about Linux, but on Windows you'd just feed the GPU window surface into a GPU hardware encoder via a shared texture
by lostmsu 2y ago
Even in this case it is non-sensical. Dunno about Linux, but on Windows you'd just feed the GPU window surface into a GPU hardware encoder via a shared texture with basically 0 data transmission, and get a compressed stream out.