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I'm certainly not blaming game makers in general because of the situation of Apple dropping 32bit Intel support, but I think Valve is a different story: - They
by lloeki 2y ago
I'm certainly not blaming game makers in general because of the situation of Apple dropping 32bit Intel support, but I think Valve is a different story:
- They've been very diligent in the past about keeping their games up to date.
- Valve owning Steam means their flagship games are a strong signal about macOS support on Steam.
- If they really wanted, they could; they certainly have the resources to do so should they want to+; which means, they don't want to, which is a signal in the other direction: they stopped caring about macOS.
+ HL1 has a FOSS engine that apparently supports it, and more: https://github.com/FWGS/xash3d-fwgs/blob/master/Documentation/ports.md https://github.com/FWGS/xash3d-fwgs/blob/master/Documentatio...