3 ms·
How are state changes consistently tracked?
by stevedekorte 2y ago
How are state changes consistently tracked?
- NBJack 2y agoWhat you see is what you get. Build a house, but turn away from it, and it may disappear. Everything seems to be tracked from a few previous frames.
- nurettin 2y agoThey are not, and probably never will be. Looking up at the sky regenerates your surroundings. Inventory is less tricky, you just feed it back as input, but it is so easy to lose the landscape.
- RedNifre 2y agoThe context window seems to be about one second long at ca 20 FPS, so you get enough state change to do realistic things like accelerated falling.