3 ms·
Your inquiry reminds me of Game Boy. Some 4000 early Game Boy consoles had a specific hardware quirk that limited the refresh rate of the screen under a specifi
by philistine 2y ago
Your inquiry reminds me of Game Boy. Some 4000 early Game Boy consoles had a specific hardware quirk that limited the refresh rate of the screen under a specific method. For the whole decade of existence of Game Boy, every single game was tested for this specific bug by Nintendo, and a few developers got burned because they wanted to use the refresh method but couldn't.
I bet it's a similar situation. Something like 99% of all drives could have handled what you're describing, but the 1% stopped anybody from trying your method.