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Sorry about that. I'll update the website with pricing information soon. Basically, we have two components: Bridge and Bridge Cloud. Bridge is the actual downlo
by dshankar 14y ago
Sorry about that. I'll update the website with pricing information soon. Basically, we have two components: Bridge and Bridge Cloud. Bridge is the actual downloadable Bridge server, and Bridge Cloud is simply the Bridge server running on a few cloud instances.
You can get started with both for free[1]. The benefit of Bridge Cloud is that you don't have to operate the actual Bridge server. This is great for people testing Bridge or startups that want to focus on their product. The downside is the latency of a cloud hosted Bridge server. Each message travels to our cloud first before going to your servers/clients. This is fine for most use cases - there's a startup that built a synchronous realtime mobile multiplayer game over 3G internet and there are no lag problems. The pricing for Bridge Cloud is to simply cover the cost of hardware and running the service.
The primary deployment model is the Bridge server itself. You can download a free version and run it on one server rate limited to 40k msg/min. That's a huge amount of messaging for free. As you grow, we'd like to provide commercial support and charge on a per-core basis.
Most startups and developers can use Bridge without paying a single dime. Large organizations whose only other alternative is to pay millions of dollars for bloated enterprise software from the 80s or hire an in-house team of messaging experts will find it cheaper and better to pay for Bridge.