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Yeah, I was dissapointed (and thrilled, from a p(doom) perspective) to see it implemented in Minecraft instead of Civilization VI, Humankind, or any of the main
by bbor 2y ago
Yeah, I was dissapointed (and thrilled, from a p(doom) perspective) to see it implemented in Minecraft instead of Civilization VI, Humankind, or any of the main Paradox grand strategies (namely Stellaris, Victoria, Crusader Kings, and Europa Universalis). To say the least, the stakes are higher and more realistic than "lets plan a feast" "ok, I'll gather some wood!"
To be fair, they might tackle this in the paper -- this is a preprint of a preprint, somehow...
- j_bum 2y agoRather, a concept of a preprint
- BlueTemplar 2y agoI suspect that Minecraft might have the open source possibilities (or at least programming interfaces ?) that the other games you listed lack ? For Civilizations, the more recent they are, the more closed off they tend to be : Civ 1 and/or 2 have basically been remade from scratch as open source, Civ 4 has most of the game open sourced in the two tiers of C++ and Python... but AFAIK Civ 5 (and also 6 ?) were large regressions in modding capabilities compared to 4 ?