4 ms·
I think the right way to look at this is the trade off spaces that are maligned with performance. You can usually gain something by losing some performance, so
by klysm 2y ago
I think the right way to look at this is the trade off spaces that are maligned with performance. You can usually gain something by losing some performance, so those who gain but don’t go too far overboard on things being slow will win.
I will say I share the authors sentiment that 9 billion cycles should be enough for anybody. Unfortunately for us, it’s usually somebody else’s computer that’s holding us up.
- jawilson2 2y ago> You can usually gain something by losing some performance This is a pretty canonical description of tech debt, right? "Get it working, ship it, we can worry about performance later."
- klysm 2y agoI’m not sure it’s even debt really. At a product level you can device to just tolerate the slowness indefinitely