3 ms·
It was but it was borderline. A typical trick was to do the division at the start and end of a span, and interpolate linearly, rather than per pixel. This work
by magicalhippo 2y ago
It was but it was borderline. A typical trick was to do the division at the start and end of a span, and interpolate linearly, rather than per pixel.
This worked well enough if the triangle was seen fairly straight on and was not too large.
Quake popularized the per-8 pixels technique, which is close enough in most cases.
- Agingcoder 2y agoAh yes indeed !I had forgotten about the quake trick. Thanks !