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Ryzen X3D was the skunkworks project not 3d cache. X3D was developed for HPC and EDA industries. They also had plans for 3 hi stacks but I guess a customer for
by throwaway48476 2y ago
Ryzen X3D was the skunkworks project not 3d cache. X3D was developed for HPC and EDA industries. They also had plans for 3 hi stacks but I guess a customer for it never materialized.
- seanw444 2y agoI wish they put the kind of effort they put into Ryzen, into Radeon. Legitimate ray tracing competition, and something at least approaching what CUDA does. I know they already do ray tracing, but the disparity is large. And I know they're already working on GPGPU tooling, but seemingly at a snails pace.
- zaptrem 2y agoIMO ray tracing remains a gimmick and the die space would be better spent on more normal compute hardware. Basically every game that doesn't have a day/night cycle can prebake their lightning and have it look nicer than any possible real-time ray tracing. Ray/Path tracing does look nice in Cyberpunk, though.