3 ms·
No current level of server-sided classification can discriminate between good players and humanized aimbots. Similarly, no instantaneous window of input scruti
by deteccphilippe 2y ago
No current level of server-sided classification can discriminate between good players and humanized aimbots. Similarly, no instantaneous window of input scrutiny can detect informational cheats (like ESP). You'd need days/weeks of data, and oops too late—they're radiant already.
Also, server-sided anti-cheat is far cheaper than client-sided. I see the inverse quoted everywhere, but it's just not true.