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I think they are orthogonal models. With dedicated servers, people sort of self-organize into groups of people they want to play with, maybe based on skill or f
by VyseofArcadia 2y ago
I think they are orthogonal models. With dedicated servers, people sort of self-organize into groups of people they want to play with, maybe based on skill or fun or something else. Maybe you know who runs the server IRL, or you just randomly tried the server. Maybe you just get along with that group of people, maybe they're a group that is dedicated to improving and that's exactly what you want.
I think parent's point is that you don't need skill-based matchmaking and ranking systems if you give players the ability to self-organize.
- mjr00 2y agoThe question was somewhat facetious. Being able to click "Find Match" and be able to match up against someone close to your skill level in a few seconds is a feature that players want. A ranked leaderboard that's somewhat legitimate and has prestige in climbing is a feature that players want. You don't need this stuff, of course, but people (who don't play games) love to dismiss these things as if they don't matter.
- VyseofArcadia 2y agoSo, then, why not both? The players that want to just jump into a match can deal with the kernel anticheat, and the players that are willing to find a dedicated server don't have to deal with rootkits. I mean, I know the answer, it's because doing both would be significantly more work for unproven returns, but still, a guy can dream.
- cortesoft 2y agoWe do have both… some games have centralized servers, some games have player hosted ones. You are free to play either kind.
- surgical_fire 2y agoPeople want the weirdest things. The rise of those things you describe matched the decline of my interest in any form of online multiplayer.
- azemetre 2y agoYeah I use to play a lot of CS:S and when I got CS:GO the lack of community servers killed me interests and never picked it up again
- cortesoft 2y agoI honestly feel the exact opposite of you, and think your desire is strange. I want to find games quickly and experience good, fair competition - which seems to me what most people would want.
- surgical_fire 2y agoThe problem is that your solution to find "good, fair competition" (whatever that means to you) involves some form of ranking. The problems start when everyone cares about their damn ranking. And yes, even casuals care about that crap. Everybody follows the same strategies, everyone is whiny and annoying because losing means your ranking is damaged. Back in the day nobody cared. A match went awry because someone did a completely retarded build on their toon, or didn't know how to play with the class they picked? Oh well, game is over, you find a new one.
- cortesoft 2y agoI never play with player audio on, so I never hear if anyone else is whining about their ranking. I don’t pay attention at all to what my own ranking is, I just play my best and let it sort itself out. I only want fair matches, and it does seem like I mostly get those. The ranking itself is meaningless, the only thing important is that it accurately represents my skill so that it can be used to find a match. It sounds like I might play different kinds of online games than you… I mostly play sports games, which don’t have the issues you describe.