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The two biggest engines, Unreal and Unity, use a GC. Unity itself uses C#. C# is viable for games but you do need to be aware of the garbage you make. It's r
by jayd16 2y ago
The two biggest engines, Unreal and Unity, use a GC. Unity itself uses C#. C# is viable for games but you do need to be aware of the garbage you make.
It's really not that hard to structure a game that pre-allocates and keeps per frame allocs at zero.