24 ms·
This doesn't work well in real time games. The client needs to know another player is on the other side of that wall so it can * Play sounds from their actions
by babypuncher 2y ago
This doesn't work well in real time games. The client needs to know another player is on the other side of that wall so it can
* Play sounds from their actions
* Actually be able to render them when either player comes around the corner without them obviously materializing out of thin air.