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We limit the app demos to a 1 minute maximum, then the simulator resets. We figure this is probably enough to prevent people from abusing the free time. Also, i
by chrisnolet 14y ago
We limit the app demos to a 1 minute maximum, then the simulator resets. We figure this is probably enough to prevent people from abusing the free time. Also, if the developer has a data-driven app that could be exploited in under a minute, they don't necessarily need to upload a demo and could just stick with the screenshots to showcase their app. Do you think that's a good solution?
We've been in close touch with the Pieceable guys. We've been talking to them about how we can continue to run with the technology beyond the end of the year and we don't foresee any issues with continuing that integration or providing something similar. Good pick-up!
- robomartin 14y agoSounds good. How about sound? This is particularly important for games. We are on track to publish several games. Without sound the demos would not be appealing at all. For example, there are times when the player would hear a spoken prompt. Without it he/she would not know what to do.