2 ms·
Quake 3 Arena was released in 1999. When designing rendering engines, the general goal is to design for 80% to 90% of the market of the market conditions for w
by snprbob86 18y ago
Quake 3 Arena was released in 1999.
When designing rendering engines, the general goal is to design for 80% to 90% of the market of the market conditions for when your game releases. Considering most games have a 1 to 3 year development cycle, this seems like a weak bet.