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I don't agree with "Factorio is like work". The grind is no different to me than playing Diablo. It feels like a comparison that programmers love to tout becaus
by Kiro 2y ago
I don't agree with "Factorio is like work". The grind is no different to me than playing Diablo. It feels like a comparison that programmers love to tout because it makes for a memeable and relatable story but at its core it's just like any other gameplay loop.
- bugfix 2y agoTo me, it starts to feel like work when I have to rebuild large parts of my factory because I didn't leave enough space to expand. This process feels exactly like having to refactor a bad codebase (where you feel the urge to just start from scratch). If you plan your build properly, you can avoid this, but it takes a few runs to learn the best strategies.
- bicx 2y agoFactorio makes me realize that I don’t really like solving problems for the sake of solving problems (or optimization, for that matter). I like solving them for a tangible reason or because I I’m making someone’s life better. Problem solving and optimizing in Factorio is different than a grind in some game like Diablo. That sort of grind uses a completely different part of your brain (movement and in-the-moment decision making), and I find that I need that kind of change after a week of real-life problem solving. I imagine people who gravitate to Factorio are probably better problem solvers and optimizers than me because that’s what they truly enjoy for its own sake.
- throwaway84678 2y agoI think the new expansion helps a lot with the rebuild issue, since you're expected to have have many different bases on different planets instead of just one big base.
- seoulmetro 2y agoYou actually don't have to rebuild anything in Factorio. That's your personal decision.
- fragmede 2y agoI mean, theoretically...
- talldayo 2y ago> The grind is no different to me than playing Diablo. On the surface, I guess. But Diablo is a game about dungeon crawling and Factorio is a game where you make the dungeon. You aren't looking for good loot rolls to make your character better in Factorio, you're trying to reassemble the pieces of a poorly-designed infrastructure network to make it efficient enough for your goals. Really there are so many types of programming that Factorio's proximity to your day-to-day work will vary on the field. If you are a frontend web designer, then Factorio will probably feel pretty fresh and novel to you. If you're an SRE/SWE that rips apart musty codebases to see what's salvageable, Factorio's loop of refreshing and optimizing can feel eerily similar in some respects.
- herpdyderp 2y agoI’ve always been a little miffed with the comparison to programming. I love Factorio because it’s the only survival-craft game I’ve played that doesn’t devolve into an inventory management game. The game scales with your gameplay.
- hot_gril 2y agoDiablo felt like work the time I played it