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I feel like it and Satisfactory redirects the part of me that creates and looks for novel ways of doing things from something that yields useful byproducts that
by klik99 2y ago
I feel like it and Satisfactory redirects the part of me that creates and looks for novel ways of doing things from something that yields useful byproducts that actually change the world in tiny ways into something that yields nothing but more of itself. And it never really ends. I don't mind useless stuff, I play games, but something about Factorio and Satisfactory both draws me in and makes me feel so empty. I think because it scratches the itch that IRL I have built my career on, but points it towards something useless.
- tailspin2019 2y agoThis is a really good analysis. I love both of those games but I felt exactly the same way as you. For me they are REALLY addictive, Minecraft is too. In a way that isn’t the same as some console games I play - where it’s easier to step away…
- shadowgovt 2y agoIt's a digital model train set. At least it doesn't take up the whole basement like the sets previous generations played with.
- fphhotchips 2y agoPeople look at me funny when I say this, but it's true. I work in performance - a space where we're thinking about threading, parallelism and the like a lot - and I often say "I want to hire who play with trains". What I mean is "I want people who play Factorio", because the concepts and problems are very very similar. But fewer people know Factorio, so I say trains instead. I think I know why it's enjoyable even though it's so close to work, too. It's the _feedback_. Factorio shows you visually where you screwed up, and what's moving slowly. In actual work the time and frustration is usually in finding it.