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TDH seems like it would tend to coincidentally reproduce the tendency of animals (humans included) to create paths by having lots of people travel through somew
by bee_rider 2y ago
TDH seems like it would tend to coincidentally reproduce the tendency of animals (humans included) to create paths by having lots of people travel through somewhere. The cause and effect is flipped, but the player doesn’t have to know that, right?
- foota 2y agoTDH doesn't actually change the paths used, it only makes determining them more efficient. There's different names for this family of related techniques. There's an unfinished article (not mine) talking more about this here: https://www.redblobgames.com/pathfinding/heuristics/differential.html https://www.redblobgames.com/pathfinding/heuristics/differen...