4 ms·
For juxtapositional context: This article [1] came out in 2016 and gives a great overview of why and how difficult it is to be successful (especially more than
by YesBox 2y ago
For juxtapositional context: This article [1] came out in 2016 and gives a great overview of why and how difficult it is to be successful (especially more than once) in the video game industry.
Entertaining people is _very_ challenging work.
John Carmack [2]: "The work in the aerospace industry is "simple" compared to the work he does in video games"
[1] https://lostgarden.com/2016/11/17/autumn-of-indie-game-markets/ https://lostgarden.com/2016/11/17/autumn-of-indie-game-marke...
[2] https://en.wikipedia.org/wiki/John_Carmack#Armadillo_Aerospace https://en.wikipedia.org/wiki/John_Carmack#Armadillo_Aerospa...