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I'd assume it would have been pretty similar but we'd be running on Motorola CPU's (or a descendant of them) The platforms would have needed to be opened up to
by bluedino 2y ago
I'd assume it would have been pretty similar but we'd be running on Motorola CPU's (or a descendant of them)
The platforms would have needed to be opened up to clone builders to reach critial mass.
Amiga was a lot like DOS/Classic Mac OS, single user, unprotected memory...we would have seen it added on to like Windows 3.x/9x, until a re-written version with the right stuff took over (like Windows NT/2000/XP did).
Someone like Linus would have still likely written a UNIX clone and open-sourced it.
The minicomputers and UNIX servers/workstations would have still hung around for a while. The real trick is the Amiga CPU and the rest of the hardware would need to keep getting improved, catch up in speed, reach 64 bits, SMP...
- rbanffy 2y ago> The platforms would have needed to be opened up to clone builders to reach critial mass. Not that much. More standardization on the Unix side and we'd all be happy.
- karteum 2y ago> Amiga was a lot like DOS/Classic Mac OS, single user, unprotected memory AmigaOS was actually implementing real preemptive multitasking and was much more "modern" than MacOS and Windows from the same era, and a lot of things were actually unix-alike ! Comparing it to DOS is like an insult :) But yes, memory was unprotected because mot Amiga CPUs didn't have an MMU (but if you did, you could use this https://www.nightvzn.net/portfolio/web/amiga_monitor/archives/1_1html/vmmrev.htm https://www.nightvzn.net/portfolio/web/amiga_monitor/archive... ).
- pjmlp 2y agoAmiga engineers were quite found of UNIX, most of its design was them searching better ways for graphical systems. The initial game focus was the outcome of various factors during Amiga's transition from idea into a shippable product. There are some vintage Q&A sessions that go through this.