3 ms·
You could also replace player model with a big spiky thing. The spikes would poke through walls. Or in team fortress, replace the sniper's red aimpoint dot wit
by Gravityloss 2y ago
You could also replace player model with a big spiky thing. The spikes would poke through walls.
Or in team fortress, replace the sniper's red aimpoint dot with a big model. They become easier to avoid.
Of course not great from large distance / players behind multiple walls but I think the server wouldn't send you the info of those guys anyway.