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Just downloaded the new classic version with ads and wanted to pass along a suggestion that Thor makes. While I understand that you’ve gotta make a living, ads
by itchyouch 2y ago
Just downloaded the new classic version with ads and wanted to pass along a suggestion that Thor makes.
While I understand that you’ve gotta make a living, ads are far more palatable if the user can consent to them.
And the way to make the user a part of the process is to offer a trade for the ad, rather than obtrusively running them.
“Would you like 500 gold to watch an ad?”
Yes? Ad for in-game currency that provides powerups? That’s a great deal and it’s win/win.
No? Okay, no ad, but no power up.
Statistically, you almost always get a yes, but the players are 100x happier than the slimey games that force ads in unscrupulous ways.
- terabytest 2y agoThis is interesting feedback. I always thought that ads being unobtrusive and not part of gameplay would be the saner choice. In my mind, when games ask you to trade watching an add for some kind of in-game benefit or currency, that feels like an unreasonable demand. The ads impinge on the gameplay. The way I've set up the site, ads are tucked in their own corner and should never affect gameplay (though there have been instances of ads spilling over the powerup bar, I'm working on that). Thanks for sharing!
- Suppafly 2y ago>And the way to make the user a part of the process is to offer a trade for the ad I think that is a worse pattern overall. It's essentially converting from the idea of watching ads to support the developer to watching ads as a pay to win mechanism. Pay to win mechanisms are always worse than any other alternative.