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I preordered a Vita back in the day and when I got it I immediately fell in love with it. It fits in a pocket and it has way better analogue sticks than that ga
by tmtvl 2y ago
I preordered a Vita back in the day and when I got it I immediately fell in love with it. It fits in a pocket and it has way better analogue sticks than that garbage the PSP had.
I still use it to this day because I can't fit my Steam Deck in my pocket.
And I concur that its potential did kinda go to waste. Imagine if we had Shadow of the Colossus and Demon's Souls available on it.
- bitmasher9 2y agoThe Vita1000 OLEDs in general haven’t aged well, but the Vita2000 is still a strong option for mobile gaming. The handheld emulation machines aren’t made with the same build quality and the Steamdeck style consoles aren’t massive by comparison. The Switch Lite is another fine choice, but still much bigger than the PSPVita 2000. I’m hoping strong sales of the PSPortal encourages development into a standalone mobile device, but I’m not hopeful it’ll replace my PSP3000/Vita2000 for daily driving.
- theshackleford 2y agoMy vita oled still functions fine? I have non oled variants as well but I feel no reason to use them, they just exist as spares. Have the OLEDs all started dying or something?
- hx8 2y agoOLEDs degrade faster and stronger than CRT or LCD. OLEDs have three major sources of degradation. The percentage of Vitas will good OLED screens are significantly decreasing. * Burn in. Everyone knows about this, not a huge issue on most Vitas. * Use degradation. Using the OLED panel will slowly cause it to become more dim, and each color dims at a different rate. Blue dims 10% by 1k hours, and by 10k hours you can expect half total brightness. The Vita was released 10 years ago, and many of them have seen thousands of hours of gameplay by now. * UV exposure. UV radiation is damaging to OLED displays, even when powered off. Long periods of small exposure, even if kept enclosed in storage, can damage the display. For Vita displays this is the major problem. Vitas that were rarely used outside/near windows, and were stored in dark places will have the least amount of UV damage. All of them should be noticeably more dim than their time of manufacture if it were possible to compare side by side.
- theshackleford 2y agoAh yeah, i'm aware of OLED issues. But my Vita OLED shows none of these, save for some diminished brightness perhaps. But I only play them indoors anyway and honestly at this point, i've exhausted most of the library worth playing exclusively on the vita, and I have better emulation machines. The OLED vita side by side with the non OLED is still my preferred display. You are right though, if you want to rack up thousands of hours and add another decade onto the decade already past, the LCD unit is the better bet.
- hx8 2y agoI have two OLED Vitas, a beat up one I used for 10 years and a gently used complete in box I imported from Japan. I prefer the LCD, and have for several years. However this is only a recent development (3-4 years) when I noticed the LCD at max brightness was significantly better in bright conditions than the OLED was. I've checked some of my friend's OLED Vitas too, and none of them are nearly as good as they were in the old days. The hue shift on some of the screens is pretty noticeable. Looking back the old screen was awesome. Going forward I think the LCD Vitas will be a better pick.
- gambiting 2y ago>>The Vita1000 OLEDs in general haven’t aged well Really? That's an interesting opinion - I own both and vastly prefer the original Vita due to that OLED screen, it's just better in every way(the screen).
- radicaldreamer 2y agoThe white Vita OLED was an excellent device
- hx8 2y agoThe 60 grams of weight and 3.5mm of depth are very noticeable on a handheld.
- tmtvl 2y agoI dunno, I seem to recall the original Gameboy being this huge brick and that was entirely fine. Dunno where I put it, though... might've tossed it when I got my Gameboy Colour, which seems like the stupid kind of thing I would've done in my early teens.
- FactKnower69 2y agonot really an opinion, the mura effect is the ubiquitous and well-documented flaw of Vita 1000 OLEDs
- tightbookkeeper 2y agoYou can’t have an opinion about whether a flaw bothers you?
- Hamuko 2y agoThe slim fits in the hands better and charges via micro-USB.
- dgellow 2y agoMy vita1000 is still as it was on release, I personally love the screen
- JansjoFromIkea 2y agoscreen is great, feels really high quality in general, but the proprietary charging port and lack of internal storage are huge negatives against it
- dgellow 2y agoYeah, that’s fair
- johnnyanmac 2y agocalling the PSP nub an analog stick is almost an insult to the Vita. It was this flat protrusion that you can switch out caps on, and you move it around like some thinkpad nub for analog movement. It made sense for the time, but I still ponder why they never added two of them. Held back so many potential games. And yes, I still consider the Vita the last true "portable". potability in my mind implies pocketability, and the Switch and every other non-phone went beyond that. Devices like the Ayaneo Air do give me hope that that "pocketable" market may make a comback sooner than we think, though.
- s1gsegv 2y agoI have a Retroid Pocket Flip that I’ve loved for this exact reason. It’s just about powerful enough for Gamecube. More recent iterations are definitely powerful enough, and Gamecube is the library I love to play most.
- flessner 2y agoA "pocketable" gaming console in the modern world is essentially a smartphone with analog sticks. There are "controller grips" or "controller mounts" for phones readily available and you can even pair it with Steam in-house streaming or Moonlight to play games at a quality that is impossible at this form factor for cheap. Even at larger sizes it's difficult - The Nintendo Switch only worked because of great franchises and IP. The Steam Deck also required great technological investment into Linux and platform familiarity. It's not hard to see why barely anyone's trying...
- johnnyanmac 2y agoYeah, from a logistics point of view I understand it. No one is going to design a smartphone game to be gamepad first , and with the huge cloud push there's less pressure to make console games work on mobile anyway. So the last bastion (unless you have an amazing networking solution in your household) is basically "wait for Windows PCs to become almost smartphone sized". I do in fact have a smartphone with a controller mount. Mostly for emulators at this point. But most of the time it can feel like no one is really taking advantadge of the hardware capabilities of modern phone hardware.
- ninetyninenine 2y agothe ps2 emulator can run these pretty well (pcsx2). Though I haven't tried it on the steam deck I'm sure you can get SoTC and Demon's Souls on the deck via emulation.
- radiKal07 2y agoCheck out Ayn Odin 2 Mini, it's an Android handheld with a PS Vita design, you can use it to emulate lots of games too (including Vita using Vita3k emulator).
- BossingAround 2y agoAt first, I thought it was like $35, and was almost ready to order it. Then, I realized, in my morning haze, that I'm not seeing the decimal point, and it is actually $340. For that kind of cash, you might as well get the real Vita from a second-hand market. Better yet, for that kind of cash, get Steam Deck, unless you have some restrictions like OP (i.e. "SD is too big")
- volfonibros 2y agoThe real Vita can't play every PS2 game, or any GC game. Different device. And the Steam Deck is vastly different in pocketability, yes.
- tmtvl 2y agoIt seems interesting, but I hate asymmetric gamepad layouts. That's one thing I quite like about the Steam Deck: that they made the layout symmetric.