4 ms·
Your game would go from playable on a smartphone to requiring an rtx 4090 and 64gb of RAM (ok, slight exaggeration). But it would certainly look amazing.
by esperent 2y ago
Your game would go from playable on a smartphone to requiring an rtx 4090 and 64gb of RAM (ok, slight exaggeration). But it would certainly look amazing.
- diggan 2y agoIn true game dev fashion, I think parent meant to do the splatting once at build time, and runtime would just use the resulting data, rather than each scene load involving a dynamic "Splatting the gausses" in order to finish loading.
- CaptainFever 2y agoJust for reference, here is a real-time 4D Gaussian web viewer: https://antimatter15.com/splaTV/ https://antimatter15.com/splaTV/ Does anyone on a smartphone want to try it?
- ffsm8 2y ago80-90fps on pixel 8 pro. Occasionally spikes to 3 digits for a few moments. The calculating power of current gen devices is honestly mind-blowing
- aidenn0 2y agoVsync locked at 60fps on my desktop 1050Ti, which was released 8 years ago, so not too surprising.
- zem 2y ago30-40fps on a pixel 3, not bad!
- Charon77 2y agoSamsung S10+, 60FPS although I'm not sure what I'm supposed to look at.