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Something similar was done for the 1996 game Creatures. A part of the diorama still survives and is on display at the Centre for Computing History in Cambridge
by PinkMilkshake 2y ago
Something similar was done for the 1996 game Creatures. A part of the diorama still survives and is on display at the Centre for Computing History in Cambridge (https://www.computinghistory.org.uk/det/42694/Creatures-Development-Model/ https://www.computinghistory.org.uk/det/42694/Creatures-Deve...).
- esperent 2y agoWow that's a blast from the past! 12 year old me was absolutely addicted to this game.
- ehnto 2y agoI still have a few of these games! It doesn't capture me quite like it did back then but the art style is still beautiful, and I remember it kicking off my understanding of "AI" as in game AI, not LLMs. Understanding how wants and needs drove actions, and marvelling at the language learning game mechanic. The genetics gameplay as well. It was well ahead of its time. I was early teens when I first played it, the same year I started learning to make games in Dark Basic.