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Point and clicks have quite a few similar examples, the genre lends itself well to dioramas because even when it's 3D it's often a fixed camera path that you ca
by Groxx 2y ago
Point and clicks have quite a few similar examples, the genre lends itself well to dioramas because even when it's 3D it's often a fixed camera path that you can optimize for.
As an example, a nice looking one from a decade ago: https://store.steampowered.com/app/205020/Lumino_City/ https://store.steampowered.com/app/205020/Lumino_City/
Papetura also got a fair bit of attention for a while (for good reason, just look at it): https://youtu.be/ZVhtuKleLuI https://youtu.be/ZVhtuKleLuI
Personally I love the hand-crafted "real" look these bring. It tends to consume a ton of disk space, but it looks good pretty much forever.
- aeontech 2y agoLumino City was the first one that came to mind for me as well! The next one was the Fantasian, by the creators of Final Fantasy (https://youtu.be/ePFgyBtvqQU https://youtu.be/ePFgyBtvqQU) - apparently this is finally coming to non-Apple platforms this year, at that.
- esperent 2y agoSame, it's such an amazing game. And the mobile port is great too.
- rkachowski 2y agoSame, I was blown away watching the making of video (https://www.youtube.com/watch?v=NLv2uHxygc0 https://www.youtube.com/watch?v=NLv2uHxygc0) and discovering that these environments were created physically. The whole world had that soft handcrafted feel, and it turned out to stem from actual crafts!
- butlike 2y agoThat Dungimon system in Fantasian seems like it may be the best new idea for JRPGs I've seen in like...forever.