3 ms·
As far as dithering-while-in-motion goes, Lucas Pope has a whole series of posts [0] [1] [2] [3] [4] on his various attempts at implementing the 1-bit dithering
by LegionMammal978 2y ago
As far as dithering-while-in-motion goes, Lucas Pope has a whole series of posts [0] [1] [2] [3] [4] on his various attempts at implementing the 1-bit dithering effect for his game Return of the Obra Dinn. It seems like for every strategy that does work well, there are many more that don't (or at least, not at the scale he applies it).
[0] https://forums.tigsource.com/index.php?topic=40832.msg1045205#msg1045205 https://forums.tigsource.com/index.php?topic=40832.msg104520...
[1] https://forums.tigsource.com/index.php?topic=40832.msg1045555#msg1045555 https://forums.tigsource.com/index.php?topic=40832.msg104555...
[2] https://forums.tigsource.com/index.php?topic=40832.msg1217196#msg1217196 https://forums.tigsource.com/index.php?topic=40832.msg121719...
[3] https://forums.tigsource.com/index.php?topic=40832.msg1359120#msg1359120 https://forums.tigsource.com/index.php?topic=40832.msg135912...
[4] https://forums.tigsource.com/index.php?topic=40832.msg1363742#msg1363742 https://forums.tigsource.com/index.php?topic=40832.msg136374...