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This was really interesting. I don't love the fading out to solve the moire in the final solution. I wonder if some dithering would feel better and give the imp
by singron 2y ago
This was really interesting. I don't love the fading out to solve the moire in the final solution. I wonder if some dithering would feel better and give the impression there are lines out there rather than a smooth gray surface? Or maybe some jitter to break up the pattern?
This isn't shown in the post, but sometimes the moire feels worse if you are walking around and the moire has a movement of its own (either flickering/shimmering or sweeping across in uv space), and it's probably a decent benefit to get rid of the moire even if it's imperfect.
- LegionMammal978 2y agoAs far as dithering-while-in-motion goes, Lucas Pope has a whole series of posts [0] [1] [2] [3] [4] on his various attempts at implementing the 1-bit dithering effect for his game Return of the Obra Dinn. It seems like for every strategy that does work well, there are many more that don't (or at least, not at the scale he applies it). [0] https://forums.tigsource.com/index.php?topic=40832.msg1045205#msg1045205 https://forums.tigsource.com/index.php?topic=40832.msg104520... [1] https://forums.tigsource.com/index.php?topic=40832.msg1045555#msg1045555 https://forums.tigsource.com/index.php?topic=40832.msg104555... [2] https://forums.tigsource.com/index.php?topic=40832.msg1217196#msg1217196 https://forums.tigsource.com/index.php?topic=40832.msg121719... [3] https://forums.tigsource.com/index.php?topic=40832.msg1359120#msg1359120 https://forums.tigsource.com/index.php?topic=40832.msg135912... [4] https://forums.tigsource.com/index.php?topic=40832.msg1363742#msg1363742 https://forums.tigsource.com/index.php?topic=40832.msg136374...