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The "Unity Asset Store" is effectively Splice But the licensing doesn't do pay outs, with sampling you pay once and its yours to use as you see fit. As it shou
by pdntspa 2y ago
The "Unity Asset Store" is effectively Splice
But the licensing doesn't do pay outs, with sampling you pay once and its yours to use as you see fit. As it should be, we don't need anyone else sticking their hands out.
- bee_rider 2y agoIn general, imo, if somebody contributes usefully to a project they should get paid in line with their contribution. The flat rate makes sense from an era when tracking that sort of stuff was difficult, but I dunno, it seems like it ought to be possible to track this sort of stuff automatically nowadays.