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WSL is where it's at today. It's not quite what you're asking for, as it is a separate virtual OS, but the integration is so tight that it feels like you're usi
by not_a_bot_4sho 2y ago
WSL is where it's at today. It's not quite what you're asking for, as it is a separate virtual OS, but the integration is so tight that it feels like you're using your favorite shell natively in Windows.
- diggan 2y ago> integration is so tight that it feels like you're using your favorite shell natively in Windows WSL1 certainly felt that way, WSL2 just feels like any other virtualization manager and basically works the same. Not sure why people sings the praise of WSL2, I gave it a serious try for months but there is a seemingly endless list of compatibility issues which I never had with VMWare or VirtualBox, so I just went back to those instead and the experience is the same more or less.
- throwaway314155 2y agoProbably because it has relatively painless GPU sharing with pass through. As far as I know that sort of feature requires a hypervisor-level VM, which is not something you get with VirtualBox.
- diggan 2y agoSomeone correct me if I'm wrong, but I think you can use a KVM or QEMU backend for VirtualBox and that way get GPU pass-through. Probably not out of the box though.
- Datagenerator 2y agoClose Windows, many doors open
- EgoIncarnate 2y agoThe WSL2 GPU passthrough is more like a virtual GPU than KVM style device passthrough. I believe it's effectively a device specific linux userland driver to device specific windows kernel driver with a linux kernel shim bridging the too. If I recall correctly, the linux userland drivers are actually provided by the windows driver.