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“The winner of a game is the one who makes the second-to-last blunder.” (Also this has come up in computer chess; it's more important to improve the quality of
by Sesse__ 2y ago
“The winner of a game is the one who makes the second-to-last blunder.”
(Also this has come up in computer chess; it's more important to improve the quality of your worst moves than your average moves)
- dfilppi 2y ago[dead]
- salamo 2y agoI believe that observation is borne out in the statistics too, but traditional chess training usually centers around finding the best, hard-to-find move in a position rather than avoiding blunders. I think it would be great if there was more blunder-avoidance training. In other words, a normal position where a blunder looks attractive but the player needs to avoid it.