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This is a very good read. I’m developing a multiplayer, third-person, spell-based shooter game using Lisp (ClojureScript). It’s a 3D web-based game. I’ll also b
by ertucetin 2y ago
This is a very good read. I’m developing a multiplayer, third-person, spell-based shooter game using Lisp (ClojureScript). It’s a 3D web-based game. I’ll also be writing a blog post about my journey, including the tools and abstractions I created for the project. If you’re interested, here’s a demo link: https://wizardmasters.io https://wizardmasters.io
- fire_lake 2y agoJon Blow tried to make a game like this way back. It might be worth learning how/why it failed.
- tines 2y agoLink to any video or anything on the subject?
- adamrezich 2y agoUnless I'm mistaken, I think fire_lake might be referring to a wholly unrelated first-person RPG spellcasting game project wherein the player would draw glyphs with their mouse in order to cast spells, and then there would be a surprise later in the game based on this mechanic (which was later repurposed for The Witness).
- modernerd 2y agoYes, it reminded me of his talk on prototyping: https://www.youtube.com/watch?v=ISutk1mauPM&t=426s https://www.youtube.com/watch?v=ISutk1mauPM&t=426s