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Add me to the "nah, I'm not convinced" crowd. Gaming and visual apps in general still require vast amounts of horsepower, far more than most mobile computers c
by thenomad 14y ago
Add me to the "nah, I'm not convinced" crowd.
Gaming and visual apps in general still require vast amounts of horsepower, far more than most mobile computers can provide. Hell, I'm on something very close to a top-of-the-line PC for 3D purposes, and Skyrim can still get my computer to chug.
And if you want to discount gaming, forget Skyrim - Photoshop and After Effects will happily chew through as much RAM, processor power and GPU as you can throw at them.
Also, I really don't see a problem with the form-factor. Big, colour-balanced, carefully-placed screen, ergonomic chair, easily-accessible printer, second monitor, decent sound system and high-quality condenser mic, sit-stand desk - I'll take that over hunching in a coffee shop staring at a tiny screen with sciatica-inducing posture and uncomfortable earbuds any day. Sure, I can move around with a mobile device, but how often do I really want to?
Mobile devices have their uses, and iPads and similar are clearly awesome for some use cases, but as a universal replacement? I think not.
- swalsh 14y agoYou're thinking linearly. Remember, at least right now technology is growing exponentially. In 5 years your cell phone could potentially have as much power as your laptop today. Though i'd guess it will be more. It'll have all the power it needs. Combine it with glasses, or some other yet unknown form factor, we might be stumbling on something really unique. There's a lot of value in only having 1 computer device. We're only 1 or 2 innovations away from real pervasive computing.
- thenomad 14y agoMoore's Law has been around for a while now, and we haven't run out of things to do with the power yet. I'm reasonably sure that improvements in AI, rendering, image processing and similar things will continue to absorb processing power for some time to come. Hell, on the rendering front, I can probably spend a few hours researching and tell you precisely which techniques will become usable with 2, 3 and 5 years' improvement at current rates. F'r example: true multi-bounce real-time ray-tracing through "Brave"-level hair and fur. Looks awesome. Is, erm, some way off being possible computationally speaking. Or, for that matter, the sort of hair physics simulation they used on the same movie - to the best of my knowledge, also Not Yet Doable In Realtime (and some way off).
- SCdF 14y agoI don't think you should discount different form factors being useful in different situations. Tablets are great for consuming content, and creating certain types of content, but as much as you can write a novel on one, a real keyboard is better for writing one. (yes I know you can buy a keyboard dock, but that sort of misses the point, doesn't it?) And as much as I can play games on a tablet, unless it's a very specific niche where the gameplay revolves around your input method being a static slate of glass (e.g. Fruit Ninja, arguably Angry Birds) having actual buttons for input is better for gaming. So I can totally see 'normal' people just owning one device that does everything OK-ish (but at least it does everything) and I think for all 'new' normal people that's basically happening, but I really don't think you're going to see other form factors go away. Authors still want to type quickly, gamers still want actual controls where they can exercise muscle memory, and I hackers still want to be able to tinker with their devices and build cool new shit.