3 ms·
Why not just creating the assets with higher resolution?
by skydhash 2y ago
Why not just creating the assets with higher resolution?
- DrSiemer 2y agoBecause that is a lot more work, will only work for a single game, potentially requires more resources to run and will not get you the same level of realism.
- skydhash 2y agoBased on what I know about 3D games, I can not imagine that being more efficient than current methods. Especially if you take the 3D world data into account.