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I'm not saying one can make specifically Counter-Strike on a non-deterministic engine -- that seems like strawmanning my argument. People play and enjoy many g
by kqr 2y ago
I'm not saying one can make specifically Counter-Strike on a non-deterministic engine -- that seems like strawmanning my argument.
People play and enjoy many games with varying levels of randomness as a fundamental component, some even professionally (poker, stock market). This could be made such a game.
- monsieurbanana 2y agoEither the physics engine matter, in which case you want a deterministic engine as you said, or it doesn't like in a poker game and you don't want to spend much resources (manpower, computer cycles) into it. Which also means an off-the-shelf deterministic engine.