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Watched several times, amazing stuff. Had flashbacks to playing Jupiter Landing on the C64! https://en.m.wikipedia.org/wiki/Jupiter_Lander https://en.m.wikipe
by monkeydust 2y ago
Watched several times, amazing stuff.
Had flashbacks to playing Jupiter Landing on the C64!
https://en.m.wikipedia.org/wiki/Jupiter_Lander https://en.m.wikipedia.org/wiki/Jupiter_Lander
Edit: SpaceX should create a simple 'catch' the rocket game. Play in browser style. Just for kicks and marketing.
- miyuru 2y ago> Edit: SpaceX should create a simple 'catch' the rocket game. Play in browser style. Just for kicks and marketing. there is, it was discussed in the FAA thread. https://news.ycombinator.com/item?id=41821220 https://news.ycombinator.com/item?id=41821220
- renewiltord 2y agoThis is a pretty fun game. Not so easy. Good job to the creator for having added some mechanics that make it work.
- dominicdoty 2y agoShameless plug for my own project with a similar bent - write your own lunar lander autopilot in browser lunar.unnecessarymodification.com
- poorlyknit 2y agoVery cool :) I got a good enough score in the basic scenario by playing around a bit but it would be cool if you could link some kind of tutorial (e.g. to a digital PID video or something like that).
- demarq 2y agovery fun got 51! with fuel limit + mass enabled.
- demarq 2y agoso now managed to save 63% fuel, but score doesn't seem to take this into account (still 51)..
- sobani 2y ago> SpaceX should create a simple 'catch' the rocket game. Play in browser style. Just for kicks and marketing. They did: https://starshipthegame.spacex.com/ https://starshipthegame.spacex.com/
- CodeWriter23 2y agoI succeeded with a High Score of -287!
- KORraN 2y agoThis one is not from SpaceX, but gives way more fun: https://mechazilla.io/ https://mechazilla.io/
- HPsquared 2y agoThat's great, really shows how they are "threading a needle" on the control side of things.