4 ms·
... no, that wouldn't be fine at all. I see a playable game, got to level 13 before giving up.
by tjoff 2y ago
... no, that wouldn't be fine at all. I see a playable game, got to level 13 before giving up.
- justinclift 2y agoJust tried again, and the same behaviour as before is happening here. Also using Firefox (131.0.2, 64-bit) on Linux (Debian Bookworm). The JS console is showing a bunch of likely relevant messages: 21:21:11.333 WEBGL_debug_renderer_info is deprecated in Firefox and will be removed. Please use RENDERER. u.loader.js:1:8342 21:21:14.067 Initialize engine version: 6000.0.11f1 (fa01dd6b76d5) u_wgl.framework.js.br:9:36071 21:21:14.067 Creating WebGL 2.0 context. u.loader.js:1:1294 21:21:14.071 Renderer: NVIDIA GeForce GTX 980, or similar u_wgl.framework.js.br:9:36071 21:21:14.219 The referenced script on this Behaviour (Game Object 'Prefab Indexer') is missing! u_wgl.framework.js.br:9:36032 21:21:14.233 ERROR: Shader u_wgl.framework.js.br:9:36071 21:21:14.233 Hidden/PostProcessing/MultiScaleVO shader is not supported on this GPU (none of subshaders/fallbacks are suitable) u_wgl.framework.js.br:9:36071 21:21:14.234 ERROR: Shader u_wgl.framework.js.br:9:36071 21:21:14.234 Hidden/PostProcessing/Debug/Vectorscope shader is not supported on this GPU (none of subshaders/fallbacks are suitable) u_wgl.framework.js.br:9:36071 21:21:14.234 ERROR: Shader u_wgl.framework.js.br:9:36071 21:21:14.234 Hidden/PostProcessing/Debug/Histogram shader is not supported on this GPU (none of subshaders/fallbacks are suitable) u_wgl.framework.js.br:9:36071 21:21:14.234 ERROR: Shader u_wgl.framework.js.br:9:36071 21:21:14.234 Hidden/PostProcessing/Debug/Waveform shader is not supported on this GPU (none of subshaders/fallbacks are suitable) u_wgl.framework.js.br:9:36071 21:21:14.269 ERROR: Shader u_wgl.framework.js.br:9:36071 21:21:14.269 Hidden/PostProcessing/Debug/LightMeter shader is not supported on this GPU (none of subshaders/fallbacks are suitable) u_wgl.framework.js.br:9:36071 21:21:14.270 ERROR: Shader u_wgl.framework.js.br:9:36071 21:21:14.270 Hidden/PostProcessing/ScreenSpaceReflections shader is not supported on this GPU (none of subshaders/fallbacks are suitable) u_wgl.framework.js.br:9:36071 21:21:14.311 UnloadTime: 0.000000 ms u_wgl.framework.js.br:9:36071 21:21:14.343 Unity Ready. main.e426c3cb719a53b4bcdc.js:2:73856 21:21:14.514 0(94) : error C7532: global function uintBitsToFloat requires "#version 330" or later 0(94) : error C0000: ... or #extension GL_ARB_shader_bit_encoding : enable 0(94) : error C0000: ... or #extension GL_ARB_gpu_shader5 : enable u_wgl.framework.js.br:9:36071 21:21:14.514 Note: Creation of internal variant of shader 'Hidden/PostProcessing/Lut2DBaker' failed. u_wgl.framework.js.br:9:36071 No idea why it's working for your system, and not mine. My system is using an RTX 3070 with the Nvidia proprietary drivers (535.x). What gpu/drivers do you have?
- tjoff 2y agoFedora and Intel arc A380