3 ms·
TIL, thanks for posting. The workflow I was sketching out is simpler though: Render a legacy game or low fidelity modern game as-is, and run it through a diffus
by manmal 2y ago
TIL, thanks for posting. The workflow I was sketching out is simpler though: Render a legacy game or low fidelity modern game as-is, and run it through a diffusion model in real time.