3 ms·
I see where this is going. The next step to create training data is a real human with a bodycam. There is only the need to connect the real body movement (step
by snickerer 2y ago
I see where this is going.
The next step to create training data is a real human with a bodycam. There is only the need to connect the real body movement (step forward, turning left, etc) to typical keyboard and mouse game control events, to feed them into the model, too.
I think that is what the devs here are dreaming about.
- devttyeu 2y agoThe "We live in a simulation" argument just started looking a lot more conceivable.
- iwontberude 2y agoNot really because is it simulators all the way down? Simulation theory explains nothing and only adds more unexplainable phenomenon.
- tiborsaas 2y agoI'm already very suspicious, we just got the same room number in the third hotel in a row. Someone got lazy with the details :)
- devttyeu 2y agoCould probably make a decent dataset from VR headset tracking cameras + motion sensors + passthrough output + decoded hand movements
- CaptainFever 2y agoOr a cockpit cam for the world's most realistic flight simulator. /lighthearted