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Yes. Haven’t tried those games, but on apple silicon whisky app emulates with gameporting toolkit + wine/proton. For intel silicon I think it was also possible
by fl0id 2y ago
Yes. Haven’t tried those games, but on apple silicon whisky app emulates with gameporting toolkit + wine/proton. For intel silicon I think it was also possible but not sure.
- Wowfunhappy 2y agoOh, wow, I did not realize how many games worked with this: https://docs.getwhisky.app/game-support/index.html https://docs.getwhisky.app/game-support/index.html I had assumed the lack of Vulkan on macOS was a major issue. Apparently not!
- fl0id 2y agoYeah,can’t tell you how it works exactly but it’s quite good
- wsc981 2y agoCause MoltenVK [1] is used, I think. --- [1]: https://github.com/KhronosGroup/MoltenVK https://github.com/KhronosGroup/MoltenVK
- GeekyBear 2y agoNot really. PC games use DirectX as their graphics API, so you need something that can translate from DirectX to the native graphics API your OS is running. On MacOS you'd be translating from DirectX to Metal and Apple provides the emulation software (D3DMetal) as part of the Game Porting Toolkit. On a Steam Deck, Proton uses Vulkan on Linux as the native graphics API, so in that case you are translating from DirectX to Vulkan. > DXVK (which translates Direct3D 8, 9, 10 and 11 calls to Vulkan on the fly), vkd3d-proton (which translates Direct3D 12 to Vulkan) https://emulation.gametechwiki.com/index.php/Proton https://emulation.gametechwiki.com/index.php/Proton
- outworlder 2y ago> PC games use DirectX as their graphics API You are forgetting the increasing number of titles targeting Vulkan directly.
- GeekyBear 2y agoThat is an extremely niche use case on Windows.