3 ms·
> the days of the regular NES. […] back then games were good. There were only a handful out there and they were well-crafted. The emphasis was gameplay and desi
by teddyh 2y ago
> the days of the regular NES. […] back then games were good. There were only a handful out there and they were well-crafted. The emphasis was gameplay and design. […] By the time we reach the days of the N64, Playstation, and high-end PC's, we don't have a whole lot.
Two reasons for that:
1. The NES was just after of the big video game crash of 1983†. The video game market had imploded, and only really good games would get made, as nothing else would sell at all. Games before this, like on the Atari 2600, were mostly all crap, if you average them all; it’s only in hindsight that we mostly remember the few good games.
2. Nintendo had an iron grip on the NES platform, partly as a response to said crash. They would only release good games. On other later (but still contemporary) popular open platforms, like the Commodore 64, quality varied wildly, and crap games were all over the place.
† <https://en.wikipedia.org/w/index.php?title=Video_game_crash_of_1983&oldid=1246553615 https://en.wikipedia.org/w/index.php?title=Video_game_crash_...>
- RicoElectrico 2y agoBack then games were good? AVGN would like to have a word with you. Sure it's satire but he got a point. Video games were still new and developers often ended up with awkward character movement mechanics. There's much more than meets the eye when it comes to making e.g. a platformer. Like coyote timer, jump buffering or air control.
- buescher 2y agoThe flip side of course is that 84-85 give or take makes up the “golden age” of 8-bit computer gaming. (And now, because true amateurs have kept on, but that’s different) By ‘86 the attention was shifting to the 16-bit platforms - DOS, Amiga, Atari ST.
- anthk 2y agoThat was just an American issue. The rest of the world did it fine with the NES and SEGA consoles.