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> to build it to whatever target kmp supports (macosx, ios, android, js, mingw...) Plenty of languages (also Java with Graal, TeaVM, J2CL, etc.) can also targe
by jsiepkes 2y ago
> to build it to whatever target kmp supports (macosx, ios, android, js, mingw...)
Plenty of languages (also Java with Graal, TeaVM, J2CL, etc.) can also target these platforms.
But as with all these languages targeting these platforms (including Kotlin) you are going to have to call platform specific API if you want to do anything useful. There are also platforms specific limitations which means certain stuff which you can do in the language doesn't work on those platforms.